Thursday, January 15, 2009

iPhone port of Box2D Testbed now available

By:
Box2D physics engine implemented in C/C++ with OpenGL ported to the iPhone.

This should make things MUCH easier in terms of doing 2D physics on the iPhone. I've used the Flash port in the past and it's not very hard to get used to it.

1 comments:

rahul singh said...

Hi
i love to see one working demo can you show us